412077 – Microsoft Teams: Audio zones enable Mesh creators to craft custom audio experiences (archived)

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check before: 2024-11-01

Product:

Teams

Platform:

Mac, Windows Desktop, World tenant

Status:

Cancelled

Change type:

Links:

Details:

We will not release Audio Zones for Mesh Toolkit at this time. We are sorry for any inconvenience and will continue to share updated roadmap entries as additional Mesh features and functionality become available in Teams. Spatial audio in Mesh provides a realistic recreation of how sound moves in the real world, with the volume of people speaking or media playing getting lower of as you move away from the source of the sound. The introduction of audio zones enables creators to craft custom audio experiences for the intended use of a space with features such as extended audio drop off distances for conversations that happen in a large area, or restricting what audio can enter a given area, to allow smaller groups to have lively conversations without disrupting their neighbors.

Change Category:
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Scope:
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Release Phase:
General Availability, Targeted Release

Created:
2024-08-16

updated:
2024-10-09

Docu to Check

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MS workload name

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summary for non-techies**

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Direct effects for Operations**

Audio Experience Disruption
Without the Audio Zones feature, users will experience a lack of spatial audio control, leading to potential confusion and difficulty in focusing on conversations in larger virtual spaces.
   - roles: End Users, Audio Engineers
   - references: https://www.microsoft.com/en-us/microsoft-teams/blog/2023/10/10/microsoft-teams-audio-zones-enable-mesh-creators-to-craft-custom-audio-experiences/

User Engagement and Collaboration
The absence of Audio Zones may hinder effective collaboration in virtual meetings, as users may struggle to manage overlapping conversations and distractions, impacting overall engagement.
   - roles: Team Leaders, Project Managers
   - references: https://www.microsoft.com/en-us/microsoft-teams/blog/2023/10/10/microsoft-teams-audio-zones-enable-mesh-creators-to-craft-custom-audio-experiences/

Configutation Options**

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explanation for non-techies**

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** AI generated content. This information must be reviewed before use.

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change history

DatePropertyoldnew
2024-10-09RM DescriptionSpatial audio in Mesh provides a realistic recreation of how sound moves in the real world, with the volume of people speaking or media playing getting lower of as you move away from the source of the sound. The introduction of audio zones enables creators to craft custom audio experiences for the intended use of a space with features such as extended audio drop off distances for conversations that happen in a large area, or restricting what audio can enter a given area, to allow smaller groups to have lively conversations without disrupting their neighbors.We will not release Audio Zones for Mesh Toolkit at this time. We are sorry for any inconvenience and will continue to share updated roadmap entries as additional Mesh features and functionality become available in Teams. Spatial audio in Mesh provides a realistic recreation of how sound moves in the real world, with the volume of people speaking or media playing getting lower of as you move away from the source of the sound. The introduction of audio zones enables creators to craft custom audio experiences for the intended use of a space with features such as extended audio drop off distances for conversations that happen in a large area, or restricting what audio can enter a given area, to allow smaller groups to have lively conversations without disrupting their neighbors.
2024-10-09RM StatusIn developmentCancelled
2024-09-04RM ReleaseOctober CY2024November CY2024

Last updated 5 months ago

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